Classes:Hexen
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This is a list of the default classes available in Hexen and its expansion. For classes from other games, see the main article.
Characters
Minions
Bishop // Dark bishop BishopBlur // Bishop strafing blur BishopPainBlur // Bishop pain blur BishopPuff // Bishop smoke (released when a bishop is killed)
Centaur // Centaur CentaurLeader // Slaughtaur CentaurMash // Phantasmal centaur (usually spawned by Korax) CentaurFX // Projectile fired from the slaughtaurs' shields. CentaurShield // Centaur shield CentaurSword // Centaur sword
Demon1 // Green chaos serpent, spits red fire balls Demon1Mash // Phantasmal green chaos serpent (usually spawned by Korax) Demon2 // Brown chaos serpent, spits green fire balls Demon2Mash // Phantasmal brown chaos serpent (usually spawned by Korax) Demon1FX1 // Green chaos serpent fireball Demon2FX1 // Brown chaos serpent fireball DemonChunk // Base class for chaos serpent meat chunks Demon1Chunk1 // Green chaos serpent right arm Demon1Chunk2 // Green chaos serpent left arm Demon1Chunk3 // Green chaos serpent small meat chunk Demon1Chunk4 // Green chaos serpent big meat chunk Demon1Chunk5 // Green chaos serpent bloody meat chunk Demon2Chunk1 // Brown chaos serpent right arm Demon2Chunk2 // Brown chaos serpent left arm Demon2Chunk3 // Brown chaos serpent small meat chunk Demon2Chunk4 // Brown chaos serpent big meat chunk Demon2Chunk5 // Brown chaos serpent bloody meat chunk
Ettin // Ettin EttinMash // Phantasmal ettin (usually spawned by Korax) EttinMace // Ettin mace
FireDemon // Afrit FireDemonMissile // Afrit shot FireDemonRock1 // Afrit ball piece 1 FireDemonRock2 // Afrit ball piece 2 FireDemonRock3 // Afrit ball piece 3 FireDemonRock4 // Afrit ball piece 4 FireDemonRock5 // Afrit ball piece 5 FireDemonSplotch1 // Afrit corpse piece 1 FireDemonSplotch2 // Afrit corpse piece 2
IceGuy // Wendigo IceGuyBit // Wendigo piece IceGuyWisp1 // Medium wendigo wisp IceGuyWisp2 // Small wendigo wisp
Serpent // Stalker (waterlurker) SerpentGib1 // Stalker gib 1 SerpentGib2 // Stalker gib 2 SerpentGib3 // Stalker gib 3 SerpentHead // Stalker's head (when gibbed) SerpentLeader // Slime firing stalker
Wraith // Reiver (Wraith) WraithBuried // Buried reaver WraithFX3 // Reaver melee attack effect WraithFX4 // Dripping effect for reiver WraithFX5 // Dripping effect for reiver
Bosses
Dragon // Death wyvern
ClericBoss // Traductus (cleric boss) FighterBoss // Zedek (fighter boss) MageBoss // Menelkir (mage boss
Heresiarch // Heresiarch SorcBall // Base class for Heresiarch floating cubes SorcBall1 // Purple Heresiarch floating cube SorcBall2 // Blue Heresiarch floating cube SorcBall3 // Green Heresiarch floating cube SorcFX1 // Heresiarch Bouncing flaming head SorcFX2 // Heresiarch invulnerability effect SorcFX2T1 // Heresiarch invulnerability effect (translucent) SorcFX3 // Heresiarch bishop spawner SorcFX3Explosion // Heresiarch bishop spawner explosion SorcFX4 // Heresiarch exploding ball SorcSpark1 // Heresiarch spellcasting spark
Korax // Korax KoraxBolt // Korax command bolt (rises to ceiling) KoraxSpirit // Korax spirit (spawned when Korax is killed)
Special
BatSpawner // Bat spawner (spawns bats when activated) Bat // Bat MinotaurFriend // Dark servant MinotaurSmoke // Smoke for summoning the dark servant MinotaurSmokeExit // Dark servant exit smoke Pig // Pig
Explosives
Arrow // Arrow projectile (ACS) AxePuff // Axe puff AxePuffGlow // Charged axe puff (Electric) BishopFX // Homing bishop shot BlastEffect // Disc of repulsion effect CentaurFX // Slaughtaur shot CircleFlame // Firestorm circle flame CFlameFloor // Firestorm trail CFlameMissile // Firestorm shot CStaffMissile // Serpent staff shot CStaffPuff // Serpent staff melee puff Dart // Dart projectile (ACS) Demon1FX1 // Green chaos serpent fireball Demon2FX1 // Brown chaos serpent fireball DragonExplosion // Death wyvern fireball explosion DragonFireball // Death wyvern fireball FireBall // Fireball projectile (for use by ACS) FireBomb // Flechette (hangs in air, explodes) FlamePuff // Firestorm flame FlamePuff2 // Firestorm flame (lasts longer) FrostMissile // Frost shard FSwordFlame // Quietus flame FSwordMissile // Quietus shot (spawns FSwordFlame on impact) HammerMissile // Hammer shot HammerPuff // Hammer puff HolyMissile // Wraithverge shot (spawns 4 HolySpirit actors after traveling a short distance) HolyMissilePuff // Wraithverge trail HolyPuff // Spirit damage puff (spawned when spirit damages actor) HolySpirit // Spirit HolyTail // Spirit tail HolyTailTrail // Spirit tail trail IceFXPuff // Wendigo shot trail IceGuyFX // Wendigo shot (spawns IceGuyFX2 on impact) IceGuyFX2 // Wendigo shot shard IceShard // Ice Shard LightningCeiling // Arc Of death shot (ceiling) LightningFloor // Arc Of death shot (floor) LightningZap // Arc Of death shot (center) MageStaffFX2 // Bloodscourge shot MageWandMissile // Sapphire wand shot MageWandSmoke // Sapphire wand trail PoisonBag // Flechette (bursts into PoisonCloud) PoisonCloud // Poison cloud (spawned by poison mushrooms or cleric fléchette) PoisonDart // Poison dart projectile (ACS) PorkFX // Porkulator Shot ProjectileBlade // Blade projectile (ACS) PunchPuff // Fighter's fist puff RipperBall // Ripper projectile (ACS) SerpentFX // Stalker's slime projectile TelOtherFX1 // Banishment device effect TelOtherFX2 // Banishment device effect TelOtherFX3 // Banishment device effect TelOtherFX4 // Banishment device effect TelOtherFX5 // Banishment device effect ThrowingBomb // Flechette (bounces around and explodes) WraithFX1 // Reiver's projectile WraithFX2 // Sizzle for Reiver's projectile
Pickups
Weapons
BloodscourgeDrop // Dropped bloodscourge pieces QuietusDrop // Dropped quietus pieces WraithvergeDrop // Dropped wraithverge pieces (Spawned by dying player) CWeapFlame // Firestorm CWeapMace // Mace (cannot be spawned) CWeapStaff // Serpent staff CWeapWraithverge // Wraithverge (cannot be spawned) CWeaponPiece1 // Wraithverge piece (top) CWeaponPiece2 // Wraithverge piece (center) CWeaponPiece3 // Wraithverge piece (bottom) FWeapAxe // Timon's axe FWeapFist // Fighter's fists (cannot be spawned) FWeapHammer // Hammer of retribution FWeapQuietus // Quietus (cannot be spawned) FWeaponPiece1 // Quietus piece (top) FWeaponPiece2 // Quietus piece (center) FWeaponPiece3 // Quietus piece (bottom) MWeapBloodscourge // Bloodscourge (cannot be spawned) MWeapFrost // Frost shards (weapon) MWeapLightning // Arc of death MWeapWand // Sapphire wand (cannot be spawned) MWeaponPiece1 // Bloodscourge piece (top) MWeaponPiece2 // Bloodscourge piece (center) MWeaponPiece3 // Bloodscourge piece (bottom) Mana1 // Blue mana Mana2 // Green mana Mana3 // Combined mana
Health & Armor
CrystalVial // Crystal vial (heals up to 10 hp) AmuletOfWarding // Amulet of warding FalconShield // Falcon shield MeshArmor // Mesh armor PlatinumHelm // Platinum helm
Inventory
In Hexen, a player can carry up to 25 samples of any given inventory item. If a player already has 25 items of a given type, more items of the same type cannot be picked up until some are used. Some items are lost when entering a new hub.
ArtiBlastRadius // Disc of repulsion ArtiBoostArmor // Dragonskin bracers (+4 AC Hexen, +50 Armor any other game) ArtiBoostMana // Krater of might ArtiDarkServant // Dark servant artifact ArtiFly // Wings of wrath (unlimited flight in the current hub) ArtiHealingRadius // Mystic ambit incant (heals friends) ArtiHealth // Quartz flask (heals up to 25 hp) ArtiInvulnerability2 // Icon of the defender (invulnerability item) ArtiTorch // Torch (maximum brightness in all sectors, like Doom's infrared goggles) ArtiPoisonBag // Fléchette pickup, gives variant 1, 2 or 3 depending on class ArtiPoisonBag1 // Poison gas fléchette, used by clerics. ArtiPoisonBag2 // Time bomb fléchette, used by mages. ArtiPoisonBag3 // Bouncing grenade fléchette, used by fighters. ArtiPork // Porkalator ArtiSpeedBoots // Boots of speed artifact ArtiSuperHealth // Mystic urn (heals up to 99 hp) ArtiTeleport // Chaos device (teleports back to level start) ArtiTeleportOther // Banishment device artifact SummoningDoll // Summoning projectile for Dark Servant Snout // Pig snout SnoutPuff // Pig snout puff PorkFX // Projectile that porcinizes people and monsters alike
Quest
PuzzBook1 // Daemon Codex (book) PuzzBook2 // Liber Oscura (book 2) PuzzCWeapon // Holy Relic PuzzFWeapon // Glaive Seal PuzzFlameMask // Flame mask PuzzGear1 // Clock gear 1 PuzzGear2 // Clock gear 2 PuzzGear3 // Clock gear 3 PuzzGear4 // Clock Gear 4 PuzzGemBig // Heart of D'Sparil PuzzGemBlue1 // Sapphire planet PuzzGemBlue2 // Sapphire planet 2 PuzzGemGreen1 // Emerald planet PuzzGemGreen2 // Emerald planet 2 PuzzGemRed // Ruby planet PuzzMWeapon // Sigil of the Magus PuzzSkull // Yorick's skull
Keys
KeyAxe // Axe key KeyCastle // Castle key KeyCave // Cave key KeyDungeon // Dungeon key KeyEmerald // Emerald key KeyFire // Fire key KeyHorn // Horn key KeyRusted // Rusted key KeySilver // Silver key KeySteel // Steel key KeySwamp // Swamp key
Props
FX
FlameLarge // Large flame FlameLargeTemp // Large flame (disappears) FlameSmall // Small flame FlameSmallTemp // Small flame (disappears) DirtClump // Dirt clump (used by the thrust spike) ThrustFloorDown // Thrust spike (starting state: down) ThrustFloorUp // Thrust spike (starting state: up) FogPatchLarge // Large fog Cloud FogPatchMedium // Medium fog Cloud FogPatchSmall // Small fog Cloud FogSpawner // Fog spawner (spawns fog clouds when activated) HWaterDrip // Water drip Leaf1 // Leaf Leaf2 // Leaf 2 LeafSpawner // Leaf spawner Bat // Bat BatSpawner // Bat spawner LittleFly // Fly
Nature
TreeDestructible // Gray tree ZLog // Tree log ZMossCeiling1 // Big moss ZMossCeiling2 // Small moss ZPoisonShroom // Poison mushroom (releases poison cloud upon death) ZRock1 // Rock ZRock2 // Rock 2 ZRock3 // Rock 3 ZRock4 // Rock 4 ZRockBlack // Gray rock ZRockBrown1 // Large brown rock ZRockBrown2 // Medium brown rock ZRubble1 // Medium rubble ZRubble2 // Small rubble ZRubble3 // Small rubble 2 ZShroomLarge1 // Large mushroom 1 ZShroomLarge2 // Large mushroom 2 ZShroomLarge3 // Large mushroom 3 ZShroomSmall1 // Small mushroom 1 ZShroomSmall2 // Small mushroom 2 ZShroomSmall3 // Small mushroom 3 ZShroomSmall4 // Small mushroom 4 ZShroomSmall5 // Small mushroom 5 ZShrub1 // Small shrub ZShrub2 // Large shrub ZStalactiteIceLarge // Large ceiling icicle ZStalactiteIceMedium // Medium ceiling icicle ZStalactiteIceSmall // Small ceiling icicle ZStalactiteIceTiny // Tiny ceiling icicle ZStalactiteLarge // Large stalactite (ceiling) ZStalactiteMedium // Medium stalactite (ceiling) ZStalactiteSmall // Small stalactite (ceiling) ZStalagmiteIceLarge // Large ground icicle ZStalagmiteIceMedium // Medium ground icicle ZStalagmiteIceSmall // Small ground icicle ZStalagmiteIceTiny // Tiny ground icicle ZStalagmiteLarge // Large stalagmite (ground) ZStalagmiteMedium // Medium stalagmite (ground) ZStalagmitePillar // Stalagmite/stalagtite column ZStalagmiteSmall // Small stalagmite (ground) ZStumpBare // Broken tree stump ZStumpBurned // Burned tree stump ZStumpSwamp1 // Shorter swamp tree stump ZStumpSwamp2 // Short swamp tree stump ZSwampVine // Swamp vine ZTree // Tree ZTreeDead // Dead tree (smaller bounding box) ZTreeGnarled1 // Gnarled tree ZTreeGnarled2 // Gnarled tree 2 ZTreeLarge1 // Large tree ZTreeLarge2 // Large tree 2 ZTreeSwamp120 // Tall swamp tree ZTreeSwamp150 // Taller swamp tree ZXmasTree // Christmas tree
Dungeon
ZChainBit32 // Short chain segment ZChainBit64 // Long chain segment ZChainEndHeart // Hook with Meat ZChainEndHook1 // Large hook ZChainEndHook2 // Small hook ZChainEndSkull // Hook with skull ZChainEndSpike // Spike ball ZIronMaiden // Iron maiden
Palace
BrassTorch // Brass torch ZArmorChunk // Armor piece ZBannerTattered // Tattered banner ZBarrel // Wooden barrel ZBell // Bell (shootable, rings when hit) ZBlueCandle // Blue candle ZBucket // Hanging bucket ZCandle // Candles ZChandelier // Chandelier ZChandelierUnlit // Chandelier (unlit) ZFireBull // Fire bull ZFireBullUnlit // Fire bull (unlit) ZGemPedestal // Pedestal (uses heart of D'Sparil) ZStatueGargoyleBlueShort // Gargoyle statue (Short, Ice) ZStatueGargoyleBlueTall // Gargoyle statue (Tall, Ice) ZStatueGargoyleDarkRedShort // Gargoyle statue (short, fire/stone) ZStatueGargoyleDarkRedTall // Gargoyle statue (tall, fire/stone) ZStatueGargoyleGreenShort // Gargoyle statue (short, stone) ZStatueGargoyleGreenTall // Gargoyle statue (tall, stone) ZStatueGargoyleRedShort // Gargoyle statue (short, fire) ZStatueGargoyleRedTall // Gargoyle statue (tall, fire) ZStatueGargoyleRustShort // Gargoyle statue (short, rusted metal) ZStatueGargoyleRustTall // Gargoyle statue (tall, rusted metal) ZStatueGargoyleStripeTall // Gargoyle statue (tall, wood/stone) ZStatueGargoyleTanShort // Gargoyle statue (short, wood) ZStatueGargoyleTanTall // Gargoyle statue (tall, wood) ZSuitOfArmor // Suit of armor (breakable, may contain items) ZTwinedTorch // Twined Torch ZTwinedTorchUnlit // Twined Torch (unlit) ZVasePillar // Vase (on pedestal) ZWallTorch // Wall torch ZWallTorchUnlit // Wall torch (unlit) ZWingedStatue // Winged statue ZWingedStatueNoSkull // Winged statue missing skull (uses Yorick's skull)
Kitchen
Pottery1 // Tall pottery (breakable, may contain items) Pottery2 // Medium pottery (breakable, may contain items) Pottery3 // Short pottery (breakable, may contain items) PotteryBit // Shattered pottery piece TableShit1 // Large mug TableShit2 // Medium mug TableShit3 // Tall unlit candle with webbing TableShit4 // Medium unlit candle TableShit5 // Tall unlit candle TableShit6 // Spilled goblet TableShit7 // Goblet TableShit8 // Short goblet TableShit9 // Short goblet with silver ends TableShit10 // Meat cleaver ZCauldron // Cauldron ZCauldronUnlit // Cauldron (unlit)
Death
BloodPool // Pool of blood CorpseBit // Corpse piece CorpseBloodDrip // Blood drop ZCorpseHanging // Corpse (hanging from chain) ZCorpseKabob // Corpse (impaled) ZCorpseLynched // Corpse (hanging) ZCorpseLynchedNoHeart // Corpse (hanging, bleeding/missing heart) ZCorpseSitting // Corpse (sitting, breakable) ZCorpseSleeping // Corpse (sleeping) ZTombstoneBigCross // Tombstone (cross, blank, facing left) ZTombstoneBrianP // Tombstone (small cross, BRIAN P, facing right) ZTombstoneBrianR // Tombstone (cross+circle, BRIAN R, facing left) ZTombstoneCrossCircle // Tombstone (cross+circle, Blank, facing right) ZTombstoneRIP // Tombstone (cross, RIP, facing right) ZTombstoneShane // Tombstone (cross, SHANE, facing right) ZTombstoneSmallCross // Tombstone (small cross, blank, facing left)
Misc
AxeBlood // Axe blood splat ClericPlayer // Parias (cleric) ClericWeapon // Base class for Cleric weapons ClericWeaponPiece // Base class for Wraithverge pieces FighterPlayer // Baratus (fighter) FighterWeapon // Base class for Fighter weapons FighterWeaponPiece // Base class for Quietus pieces MagePlayer // Daedolon (mage) MageWeapon // Base class for Mage weapons MageWeaponPiece // Base class for Bloodscourge pieces PigPlayer // Pig (player-controlled) PuzzleItem // Base class for puzzle Items FireThing // Fire skull thing TeleSmoke // Teleporter smoke