Classes:FWeaponPiece2

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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Quietus crossguard
Actor type Weapon Game MiniHexenLogoIcon.png
DoomEd Number 13 Class Name FWeaponPiece2
Spawn ID 30 Identifier T_FIGHTERSWORD2


Classes: InventoryWeaponPieceFighterWeaponPieceFWeaponPiece2
Second piece of Quietus, Fighter's ultimate weapon. There are three pieces in total.

DECORATE definition

ACTOR FWeaponPiece2 : FWeaponPiece1
{
  WeaponPiece.Number 2
  +FLOATBOB
  States
  {
  Spawn:
    WFR2 A -1 Bright
    Stop
  }
}