Classes:ZWallTorch

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Wall torch
Actor type Interactive object Game MiniHexenLogoIcon.png (Hexen)
DoomEd Number 54 Class Name ZWallTorch


Classes: SwitchableDecorationZWallTorch
 →ZWallTorchUnlit
This actor needs a description.

DECORATE definition

ACTOR ZWallTorch : SwitchableDecoration
{
  +NOBLOCKMAP
  +NOGRAVITY
  +FIXMAPTHINGPOS
  Radius 6.5
  States
  {
  Active:
    WLTR A 0 Bright A_PlaySound("Ignite")
  Spawn:
    WLTR ABCDEFGH 5 Bright
    Loop
  Inactive:
    WLTR I -1
    Stop
  }
}