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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
- This actor is already defined in GZDoom, there's no reason to define it again.
- In fact, trying to define an actor with the same name will cause an error (because it already exists).
- If you want to make your own version of this actor, use inheritance.
- Definitions for existing actors are put on the wiki for reference purpose only.
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Meat cleaver
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Actor type
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Decoration
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Game
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(Hexen)
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DoomEd Number
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8509
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Class Name
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TableShit10
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Classes: TableShit10
A bloody meat cleaver with its point set in whatever surface the object is placed upon.
ACTOR TableShit10
{
Radius 20
Height 16
+NOBLOCKMAP
States
{
Spawn:
TST0 A -1
Stop
}
}