Classes:FlameLargeTemp

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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Large temporary flame
Actor type Light source Game MiniHexenLogoIcon.png
DoomEd Number 10502 Class Name FlameLargeTemp
Spawn ID 98 Identifier T_TEMPLARGEFLAME


Classes: ActorFlameLargeTemp
This actor needs a description.

DECORATE definition

ACTOR FlameLargeTemp
{
  +NOTELEPORT
  RenderStyle Add
  States
  {
  Spawn:
    FFLG A 4 Bright
    FFLG B 4 Bright A_CountdownArg(0)
    FFLG C 4 Bright
    FFLG D 4 Bright A_CountdownArg(0)
    FFLG E 4 Bright
    FFLG F 4 Bright A_CountdownArg(0)
    FFLG G 4 Bright
    FFLG H 4 Bright A_CountdownArg(0)
    FFLG I 4 Bright
    FFLG J 4 Bright A_CountdownArg(0)
    FFLG K 4 Bright
    FFLG L 4 Bright A_CountdownArg(0)
    FFLG M 4 Bright
    FFLG N 4 Bright A_CountdownArg(0)
    FFLG O 4 Bright
    FFLG P 4 Bright A_CountdownArg(0)
    Goto Spawn+4
  }
}