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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
- This actor is already defined in GZDoom, there's no reason to define it again.
- In fact, trying to define an actor with the same name will cause an error (because it already exists).
- If you want to make your own version of this actor, use inheritance.
- Definitions for existing actors are put on the wiki for reference purpose only.
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Length of chain
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Actor type
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Decoration
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Game
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(Hexen)
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DoomEd Number
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8072
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Class Name
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ZChainBit64
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Classes: ZChainBit64
A hanging length of chain, 64 map units tall. It can be combined with ZChainBit32, ZChainEndHeart, ZChainEndHook1, ZChainEndHook2, ZChainEndSpike and ZChainEndSkull to form long hanging chains by carefully adjusting the height value of each in the map editor.
ACTOR ZChainBit64
{
Radius 4
Height 64
+SPAWNCEILING
+NOGRAVITY
+NOBLOCKMAP
States
{
Spawn:
CHNS B -1
Stop
}
}