Classes:PoisonBag

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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Fléchette used by a cleric
Actor type Explosive Game MiniHexenLogoIcon.png
DoomEd Number None Class Name PoisonBag


Classes: PoisonBag  →ZPoisonShroom

A projectile spawned when a cleric fléchette is used, bursts quickly into a poison cloud identical to the one created when a poison mushroom is destroyed.

DECORATE definition

ACTOR PoisonBag
{
  Radius 5
  Height 5
  +NOBLOCKMAP
  +NOGRAVITY

  action native A_PoisonBagInit();

  States
  {
  Spawn:
    PSBG A 18 Bright
    PSBG B 4 Bright
    PSBG C 3
    PSBG C 1 A_PoisonBagInit
    Stop
  }
}