Classes:ZXmasTree

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Spruce tree
Actor type Breakable Game MiniHexenLogoIcon.png (Hexen)
DoomEd Number 8068 Class Name ZXmasTree


Classes: ZXmasTree
This actor needs a description.

DECORATE definition

ACTOR ZXmasTree
{
  Radius 11
  Height 130
  Health 20
  Mass 0x7fffffff
  +SOLID
  +SHOOTABLE
  +NOBLOOD
  +NOICEDEATH
  DeathSound "TreeExplode"
  States
  {
  Spawn:
    XMAS A -1
    Stop
  Burn:
    XMAS B 6 Bright
    XMAS C 6 Bright A_Scream
    XMAS D 5 Bright
    XMAS E 5 Bright A_Explode(30, 64)
    XMAS F 5 Bright
    XMAS G 4 Bright
    XMAS H 5
    XMAS I 4 A_NoBlocking
    XMAS J 4
    XMAS K -1
    Stop
  }
}