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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do NOT need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it will cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
Burried reiver
Actor type Monster Game MiniHexenLogoIcon.png (Hexen)
DoomEd Number 10011 Class Name WraithBuried
Spawn ID 9 Identifier T_WRAITHBURIED

Classes: WraithWraithBuried
Exactly the same as a standard Reiver, except those are buried in the ground and raise when they see the player, simulating an 'undead' effect, as they appear in a graveyard.

DECORATE definition

ACTOR WraithBuried : Wraith
  Height 68
  PainChance 0

  action native A_WraithRaiseInit();
  action native A_WraithRaise();

    Goto Super::Look
    WRTH A 2 A_WraithRaiseInit
    WRTH A 2 A_WraithRaise
    WRTH A 2 A_FaceTarget
    WRTH BB 2 A_WraithRaise
    Goto See+1
    Goto Super::See