Classes:HWaterDrip

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Water drip
Actor type SFX Game MiniHexenLogoIcon.png (Hexen)
DoomEd Number None Class Name HWaterDrip
Spawn ID 95 Identifier T_WATERDRIP


Classes: HWaterDrip
This actor needs a description. In Hexen.wad, the sprite is actually named WATRA0 and is renamed at load-time by ZDoom.

DECORATE definition

ACTOR HWaterDrip
{
  +MISSILE
  +LOWGRAVITY
  +NOTELEPORT
  Mass 1
  DeathSound "Drip"
  States
  {
  Spawn:
    HWAT A -1
    Stop
  }
}