Classes:LightningFloor

From ZDoom Wiki
Jump to navigation Jump to search
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Lightning
Actor type Explosive Game MiniHexenLogoIcon.png
DoomEd Number None Class Name LightningFloor


Classes: LightningLightningCeilingLightningFloor
This actor needs a description.

DECORATE definition

ACTOR LightningFloor : LightningCeiling
{
  -CEILINGHUGGER
  +FLOORHUGGER
  RenderStyle Add

  action native A_LastZap();

  States
  {
  Spawn:
    MLFX E 2 Bright A_LightningZap
    MLFX FGH 2 Bright A_LightningClip
    Loop
  Death:
    MLF2 F 2 Bright A_LightningRemove
    MLF2 GHIJKLM 3 Bright
    ACLO E 20
    MLF2 NO 3 Bright
    MLF2 P 4 Bright
    MLF2 QP 3 Bright
    MLF2 Q 4 Bright A_LastZap
    MLF2 POP 3 Bright
    MLF2 P 1 Bright A_HideThing
    Goto Super::Death+19
  }
}