||Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
- You do not need to copy that actor, since it is already defined.
- In fact, it's not just useless, it's actually harmful as it can cause problems.
- If you want to modify it, or use a modified version, using inheritance is the way to go.
- The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
- There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
One of the attack spells of the Heresiarch. When fired, the projectile bounces around while seeking the target, inflicting splash damage on impact. Unlike most projectiles, it has a limited "life" after which it'll explode and disappear, dealing damage to nearby creatures. The Heresiarch fires two of these.
action native A_SorcFX1Seek();
SBS1 A 2 Bright
SBS1 BCD 3 Bright A_SorcFX1Seek
FHFX S 2 Bright A_Explode(30, 128)
FHFX SS 6 Bright