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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
- You do not need to copy that actor, since it is already defined.
- In fact, it's not just useless, it's actually harmful as it can cause problems.
- If you want to modify it, or use a modified version, using inheritance is the way to go.
- The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
- There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
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Lava head
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Actor type
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Explosive
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Game
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(Hexen)
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DoomEd Number
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None
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Class Name
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SorcFX1
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Classes: SorcFX1
One of the attack spells of the Heresiarch. When fired, the projectile bounces around while seeking the target, inflicting splash damage on impact. Unlike most projectiles, it has a limited "life" after which it'll explode and disappear, dealing damage to nearby creatures. The Heresiarch fires two of these.
ACTOR SorcFX1
{
Speed 7
Radius 5
Height 5
Projectile
-ACTIVATEIMPACT
-ACTIVATEPCROSS
-NOGRAVITY
+FULLVOLDEATH
+CANBOUNCEWATER
+NOWALLBOUNCESND
BounceFactor 1.0
+HEXENBOUNCE
SeeSound "SorcererBallBounce"
DeathSound "SorcererHeadScream"
action native A_SorcFX1Seek();
States
{
Spawn:
SBS1 A 2 Bright
SBS1 BCD 3 Bright A_SorcFX1Seek
Loop
Death:
FHFX S 2 Bright A_Explode(30, 128)
FHFX SS 6 Bright
Stop
}
}