Classes:FighterWeaponPiece

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Quietus piece
Actor type Internal Game MiniHexenLogoIcon.png (Hexen)
DoomEd Number None Class Name FighterWeaponPiece


Classes: InventoryWeaponPieceFighterWeaponPiece
 →FWeaponPiece1
 →FWeaponPiece2
 →FWeaponPiece3
This actor needs a description.

DECORATE definition

ACTOR FighterWeaponPiece : WeaponPiece
{
  Inventory.PickupSound "misc/w_pkup"
  Inventory.PickupMessage "$TXT_QUIETUS_PIECE" // "SEGMENT OF QUIETUS"
  Inventory.ForbiddenTo ClericPlayer, MagePlayer
  WeaponPiece.Weapon FWeapQuietus
  +FLOATBOB
}