|
Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
- This actor is already defined in GZDoom, there's no reason to define it again.
- In fact, trying to define an actor with the same name will cause an error (because it already exists).
- If you want to make your own version of this actor, use inheritance.
- Definitions for existing actors are put on the wiki for reference purpose only.
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Hook with pierced skull
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Actor type
|
Gore
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Game
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(Hexen)
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DoomEd Number
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8077
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Class Name
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ZChainEndSkull
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Classes: ZChainEndSkull
A hook hanging on a chain with a skull impaled on it. It can be combined with ZChainBit32 and ZChainBit64 to form long hanging chains by carefully adjusting the height value of each in the map editor.
ACTOR ZChainEndSkull
{
Radius 4
Height 32
+SPAWNCEILING
+NOGRAVITY
+NOBLOCKMAP
States
{
Spawn:
CHNS G -1
Stop
}
}