Classes:ZTreeSwamp150

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Swamp tree
Actor type Vegetation Game MiniHexenLogoIcon.png (Hexen)
DoomEd Number 26 Class Name ZTreeSwamp150


Classes: ZTreeSwamp150
In Hexen.wad, the sprite is actually named TRE2A0 and is renamed at load-time by ZDoom. This actor needs a description.

DECORATE definition

ACTOR ZTreeSwamp150
{
  Radius 10
  Height 150
  +SOLID
  States
  {
  Spawn:
    TRES A -1
    Stop
  }
}