Classes:ZFireBull

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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Minotaur brazier
Actor type Interactive object Game MiniHexenLogoIcon.png
DoomEd Number 8042 Class Name ZFireBull


Classes: SwitchableDecorationZFireBull
 →ZFireBullUnlit
This actor needs a description.

DECORATE definition

ACTOR ZFireBull : SwitchableDecoration
{
  Radius 20
  Height 80
  +SOLID
  States
  {
  Active:
    FBUL I 4 Bright A_PlaySound("Ignite")
    FBUL J 4 Bright
  Spawn:
    FBUL ABCDEFG 4 Bright
    Loop
  Inactive:
    FBUL JI 4 Bright
    FBUL H -1
    Stop
  }
}