Classes:ZTreeLarge1

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Large tree
Actor type Vegetation Game MiniHexenLogoIcon.png (Hexen)
DoomEd Number 78 Class Name ZTreeLarge1


Classes: ZTreeLarge1
This actor needs a description.

DECORATE definition

ACTOR ZTreeLarge1
{
  Radius 15
  Height 180
  +SOLID
  States
  {
  Spawn:
    TRE4 A -1
    Stop
  }
}