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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
- You do not need to copy that actor, since it is already defined.
- In fact, it's not just useless, it's actually harmful as it can cause problems.
- If you want to modify it, or use a modified version, using inheritance is the way to go.
- The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
- There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
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Skull brazier
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Actor type
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Light source
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Game
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(Hexen)
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DoomEd Number
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8060
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Class Name
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FireThing
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Classes: FireThing
A brazier shaped like a sort of demonic skull.
ACTOR FireThing
{
Radius 5
Height 10
+SOLID
States
{
Spawn:
FSKL A 4 Bright
FSKL B 3 Bright
FSKL C 4 Bright
FSKL D 3 Bright
FSKL E 4 Bright
FSKL F 3 Bright
FSKL G 4 Bright
FSKL H 3 Bright
FSKL I 4 Bright
Loop
}
}