Classes:PoisonCloud
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
| Poison cloud | |||
|---|---|---|---|
| Actor type | Explosive | Game | |
| DoomEd Number | None | Class Name | PoisonCloud |
Classes: PoisonCloud
The cloud of poison gas that is created by a cleric's fléchette or by the destruction of a poison mushroom.
DECORATE definition
ACTOR PoisonCloud native
{
Radius 20
Height 30
Mass 0x7fffffff
+NOBLOCKMAP
+NOGRAVITY
+DROPOFF
+NODAMAGETHRUST
+DONTSPLASH
+FOILINVUL
+CANBLAST
+BLOODLESSIMPACT
+BLOCKEDBYSOLIDACTORS
RenderStyle Translucent
Alpha 0.6
DeathSound "PoisonShroomDeath"
DamageType PoisonCloud
action native A_PoisonBagDamage();
action native A_PoisonBagCheck();
States
{
Spawn:
PSBG D 1
PSBG D 1 A_Scream
PSBG DEEEFFFGGGHHHII 2 A_PoisonBagDamage
PSBG I 2 A_PoisonBagCheck
PSBG I 1 A_PoisonBagCheck
Goto Spawn+3
Death:
PSBG HG 7
PSBG FD 6
Stop
}
}