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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Poison cloud
Actor type Explosive Game MiniHexenLogoIcon.png (Hexen)
DoomEd Number None Class Name PoisonCloud

Classes: PoisonCloud
The cloud of poison gas that is created by a cleric's fléchette or by the destruction of a poison mushroom.

DECORATE definition

ACTOR PoisonCloud native
  Radius 20
  Height 30
  Mass 0x7fffffff
  RenderStyle Translucent
  Alpha 0.6
  DeathSound "PoisonShroomDeath"
  DamageType PoisonCloud

  action native A_PoisonBagDamage();
  action native A_PoisonBagCheck();

    PSBG D 1
    PSBG D 1 A_Scream
    PSBG I 2 A_PoisonBagCheck
    PSBG I 1 A_PoisonBagCheck
    Goto Spawn+3
    PSBG HG 7
    PSBG FD 6