|| Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
- You do not need to copy that actor, since it is already defined.
- In fact, it's not just useless, it's actually harmful as it can cause problems.
- If you want to modify it, or use a modified version, using inheritance is the way to go.
- The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
- There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
| Poison cloud
| Actor type
| DoomEd Number
|| Class Name
The cloud of poison gas that is created by a cleric's fléchette or by the destruction of a poison mushroom.
ACTOR PoisonCloud native
action native A_PoisonBagDamage();
action native A_PoisonBagCheck();
PSBG D 1
PSBG D 1 A_Scream
PSBG DEEEFFFGGGHHHII 2 A_PoisonBagDamage
PSBG I 2 A_PoisonBagCheck
PSBG I 1 A_PoisonBagCheck
PSBG HG 7
PSBG FD 6