Classes:FWeaponPiece1

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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Quietus hilt
Actor type Weapon Game MiniHexenLogoIcon.png
DoomEd Number 12 Class Name FWeaponPiece1
Spawn ID 29 Identifier T_FIGHTERSWORD1


Classes: InventoryWeaponPieceFighterWeaponPieceFWeaponPiece1
First piece of Quietus, Fighter's ultimate weapon. There are three pieces in total.

DECORATE definition

ACTOR FWeaponPiece1 : FighterWeaponPiece
{
  WeaponPiece.Number 1
  States
  {
  Spawn:
    WFR1 A -1 Bright
    Stop
  }
}