Classes:FireDemonMissile

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Afrit fireball
Actor type Explosive Game MiniHexenLogoIcon.png (Hexen)
DoomEd Number None Class Name FireDemonMissile


Classes: FireDemonMissile
The yellow fireballs thrown by afrits.

DECORATE definition

ACTOR FireDemonMissile
{
  Health 1000
  ReactionTime 8
  Speed 10
  Radius 10
  Height 6
  Mass 5
  Damage 1
  DamageType "Fire"
  Projectile
  RenderStyle Add
  DeathSound "FireDemonMissileHit"
  States
  {
  Spawn:
    FDMB A 5 Bright
    Loop
  Death:
    FDMB BCDE 5 Bright
    Stop
  }
}