Classes:Demon1FX1

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
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  4. Definitions for existing actors are put on the wiki for reference purpose only.
Chaos serpent fireball
Actor type Explosive Game MiniHexenLogoIcon.png (Hexen)
DoomEd Number None Class Name Demon1FX1


Classes: Demon1FX1

The projectile fired by a Green Chaos Serpent.


DECORATE definition

ACTOR Demon1FX1
{
  Speed 15
  Radius 10
  Height 6
  Damage 5
  DamageType Fire
  Projectile
  +SPAWNSOUNDSOURCE
  RenderStyle Add
  SeeSound "DemonMissileFire"
  DeathSound "DemonMissileExplode"
  States
  {
  Spawn:
    DMFX ABC 4 Bright
    Loop
  Death:
    DMFX DE 4 Bright
    DMFX FGH 3 Bright
    Stop
  }
}