Classes:CentaurFX

From ZDoom Wiki
Jump to navigation Jump to search
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Slaughtaur missile
Actor type Explosive Game MiniHexenLogoIcon.png
DoomEd Number None Class Name CentaurFX


Classes: CentaurFX

The projectile fired by a Slaughtaur's shield.

DECORATE definition

ACTOR CentaurFX
{
  Speed 20
  Damage 4
  Projectile
  +SPAWNSOUNDSOURCE
  RenderStyle Add
  SeeSound "CentaurLeaderAttack"
  DeathSound "CentaurMissileExplode"
  States
  {
  Spawn:
    CTFX A -1 Bright
    Stop
  Death:
    CTFX B 4 Bright
    CTFX C 3 Bright
    CTFX D 4 Bright
    CTFX E 3 Bright
    CTFX F 2 Bright
    Stop
  }
}