Classes:FireBall

From ZDoom Wiki
Jump to navigation Jump to search
Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Fireball
Actor type Explosive Game MiniHexenLogoIcon.png (Hexen)
DoomEd Number None Class Name FireBall
Spawn ID 10 Identifier T_FIREBALL1


Classes: FireBall
This actor needs a description.

DECORATE definition

ACTOR FireBall
{
  Speed 2
  Radius 8
  Height 8
  Damage 4
  DamageType Fire
  +NOBLOCKMAP
  +NOGRAVITY
  +DROPOFF
  +MISSILE
  +NOTELEPORT
  RenderStyle Add
  DeathSound "Fireball"
  States
  {
  Spawn:
    FBL1 AB 4 Bright
    Loop
  Death:
    XPL1 ABCDEF 4 Bright
    Stop
  }
}