Classes:PlatinumHelm

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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Platinum helm
Actor type Armor Game MiniHexenLogoIcon.png (Hexen)
DoomEd Number 8007 Class Name PlatinumHelm
Spawn ID 70 Identifier T_PLATINUMHELM


Classes: InventoryArmorHexenArmorPlatinumHelm
The Platinum Helm looks just like the helm worn by Baratus and Zedek: a typical fantasy helm, open-faced and with a noseguard and horns.

It increases a Hexen player class's Armor Class by a certain amount:

  • +3 for Baratus the Fighter
  • +2 for Daedolon the Mage
  • +1 for Parias the Cleric

In Hexen, it is designed to be used with the Amulet of Warding, Falcon Shield and Mesh Armor, but if imported in another game only one piece of Hexen Armor can be used at a time.

In Hexen.wad, the sprite is actually named ARM3A0 and is renamed at load-time by ZDoom.

DECORATE definition

ACTOR PlatinumHelm : HexenArmor
{
  +NOGRAVITY
  Health 2 // Armor class
  Inventory.Amount 0
  Inventory.PickupMessage "$TXT_ARMOR3" // "PLATINUM HELMET"
  States
  {
  Spawn:
    AR_3 A -1
    Stop
  }
}

Related Classes

ArtiBoostArmor, called in-game the Dragonskin Bracers, enhance a character's Hexen Armor class.