Classes:ArtiTeleportOther

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Banishment device
Actor type Artifact Game MiniHexenLogoIcon.png (Hexen)
DoomEd Number 10040 Class Name ArtiTeleportOther
Spawn ID 17 Identifier T_ITEMTPORTOTHER


Classes: InventoryArtiTeleportOther
This artifact is used for Hexen's "Banishment Device". When activated, a projectile (TelOtherFX1) is launched which teleports the hit enemy to a random deathmatch start.

DECORATE definition

ACTOR ArtiTeleportOther : Inventory native
{
  +COUNTITEM
  +FLOATBOB
  +INVENTORY.INVBAR
  +INVENTORY.PICKUPFLASH
  +INVENTORY.FANCYPICKUPSOUND
  Inventory.DefMaxAmount
  Inventory.Icon "ARTITELO"
  Inventory.PickupSound "misc/p_pkup"
  Inventory.PickupMessage "$TXT_ARTITELEPORTOTHER" // "BANISHMENT DEVICE"
  Tag "$TAG_ARTITELEPORTOTHER"
  States
  {
  Spawn:
    TELO ABCD 5
    Loop
  }
}