Classes:ArtiTeleportOther

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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Banishment device
Actor type Artifact Game MiniHexenLogoIcon.png
DoomEd Number 10040 Class Name ArtiTeleportOther
Spawn ID 17 Identifier T_ITEMTPORTOTHER


Classes: InventoryArtiTeleportOther
This artifact is used for Hexen's "Banishment Device". When activated, a projectile (TelOtherFX1) is launched which teleports the hit enemy to a random deathmatch start.

DECORATE definition

ACTOR ArtiTeleportOther : Inventory native
{
  +COUNTITEM
  +FLOATBOB
  +INVENTORY.INVBAR
  +INVENTORY.PICKUPFLASH
  +INVENTORY.FANCYPICKUPSOUND
  Inventory.DefMaxAmount
  Inventory.Icon "ARTITELO"
  Inventory.PickupSound "misc/p_pkup"
  Inventory.PickupMessage "$TXT_ARTITELEPORTOTHER" // "BANISHMENT DEVICE"
  Tag "$TAG_ARTITELEPORTOTHER"
  States
  {
  Spawn:
    TELO ABCD 5
    Loop
  }
}