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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
- You do NOT need to copy that actor, since it is already defined.
- In fact, it's not just useless, it will cause problems.
- If you want to modify it, or use a modified version, using inheritance is the way to go.
- The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
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Chain spike ball
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Actor type
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Decoration
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Game
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(Hexen)
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DoomEd Number
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8076
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Class Name
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ZChainEndSpike
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Classes: ZChainEndSpike
A spiked ball hanging on a chain, like a morning star flail. It can be combined with ZChainBit32 and ZChainBit64 to form long hanging chains by carefully adjusting the height value of each in the map editor.
ACTOR ZChainEndSpike
{
Radius 4
Height 32
+SPAWNCEILING
+NOGRAVITY
+NOBLOCKMAP
States
{
Spawn:
CHNS F -1
Stop
}
}