Classes:FlameSmall

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Small flame
Actor type Light source Game MiniHexenLogoIcon.png (Hexen)
DoomEd Number 10501 Class Name FlameSmall
Spawn ID 97 Identifier T_PERMSMALLFLAME


Classes: SwitchableDecorationFlameSmall
 →FlameSmall2
This actor needs a description.

DECORATE definition

ACTOR FlameSmall : SwitchableDecoration
{
  +NOTELEPORT
  +INVISIBLE
  Radius 15
  RenderStyle Add
  States
  {
  Active:
    FFSM A 0 Bright A_PlaySound("Ignite")
  Spawn:
    FFSM A 3 Bright
    FFSM A 3 Bright A_UnHideThing
    FFSM ABCDE 3 Bright
    Goto Spawn+2
  Inactive:
    FFSM A 2
    FFSM B 2 A_HideThing
    FFSM C 200
    Wait
  }
}