Classes:ZShrub2

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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Large shrub
Actor type Breakable Game MiniHexenLogoIcon.png
DoomEd Number 8102 Class Name ZShrub2


Classes: ZShrub2
This actor needs a description.

DECORATE definition

ACTOR ZShrub2
{
  Radius 16
  Height 40
  Health 20
  Mass 0x7fffffff
  +SOLID
  +SHOOTABLE
  +NOBLOOD
  +NOICEDEATH
  DeathSound "TreeExplode"
  States
  {
  Spawn:
    SHB2 A -1
    Stop
  Burn:
    SHB2 B 7 Bright
    SHB2 C 6 Bright A_Scream
    SHB2 D 5 Bright A_Explode(30, 64)
    SHB2 E 5 Bright
    Stop
  }
}