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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do NOT need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it will cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
Wraithverge spirit ball
Actor type Explosive Game MiniHexenLogoIcon.png (Hexen)
DoomEd Number None Class Name HolyMissile

Classes: HolyMissile
This actor needs a description.

DECORATE definition

ACTOR HolyMissile
  Speed 30
  Radius 15
  Height 8
  Damage 4

  action native A_CHolyAttack2();

    SPIR PPPP 3 Bright A_SpawnItemEx("HolyMissilePuff")
    SPIR P 1 Bright A_CHolyAttack2