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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
- You do not need to copy that actor, since it is already defined.
- In fact, it's not just useless, it's actually harmful as it can cause problems.
- If you want to modify it, or use a modified version, using inheritance is the way to go.
- The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
- There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
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Green mana cube
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Actor type
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SFX
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Game
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(Hexen)
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DoomEd Number
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None
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Class Name
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SorcBall3
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Classes: SorcBall→SorcBall3
One of the three mana cubes that orbit the Heresiarch's head. This one is its source of power for its dark bishop summoning spell.
ACTOR SorcBall3 : SorcBall native
{
States
{
Spawn:
SBMG ABCDEFGHIJKLMNOP 2 A_SorcBallOrbit
Loop
Pain:
SBMG A 5 A_SorcBallPop
SBMG B 2 A_BounceCheck
Wait
Death:
SBS4 D 0 A_ChangeFlag("NOBOUNCESOUND", 1)
SBS3 D 5 A_Explode(255, 255)
SBS3 E 5
SBS3 FGH 6
Stop
}
}