Classes:Bat

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Bat
Actor type SFX Game MiniHexenLogoIcon.png (Hexen)
DoomEd Number None Class Name Bat


Classes: Bat
The Hexen bat is not a monster, but merely a decorative effect. Such bats are spawned by a BatSpawner.

DECORATE definition

ACTOR Bat
{
  Speed 5
  Radius 3
  Height 3
  +NOBLOCKMAP
  +NOGRAVITY
  +MISSILE
  +NOTELEPORT
  +CANPASS

  action native A_BatMove();

  States
  {
  Spawn:
    ABAT ABC 2 A_BatMove
    Loop
  Death:
    ABAT A 2
    Stop
  }
}