Classes:KeyDungeon

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Dungeon key
Actor type Key Game MiniHexenLogoIcon.png (Hexen)
DoomEd Number 8035 Class Name KeyDungeon
Spawn ID 90 Identifier T_MACEKEY


Classes: InventoryKeyHexenKeyKeyDungeon

Mace key, also called dungeon key.

DECORATE definition

ACTOR KeyDungeon : HexenKey
{
  Inventory.Icon KEYSLOT6
  Inventory.PickupMessage "$TXT_KEY_DUNGEON" // "DUNGEON KEY"
  States
  {
  Spawn:
    KEY6 A -1
    Stop
  }
}