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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
- This actor is already defined in GZDoom, there's no reason to define it again.
- In fact, trying to define an actor with the same name will cause an error (because it already exists).
- If you want to make your own version of this actor, use inheritance.
- Definitions for existing actors are put on the wiki for reference purpose only.
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Chain hook
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Actor type
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Decoration
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Game
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(Hexen)
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DoomEd Number
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8074
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Class Name
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ZChainEndHook1
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Classes: ZChainEndHook1
A hook hanging on a chain. It can be combined with ZChainBit32 and ZChainBit64 to form long hanging chains by carefully adjusting the height value of each in the map editor.
ACTOR ZChainEndHook1
{
Radius 4
Height 32
+SPAWNCEILING
+NOGRAVITY
+NOBLOCKMAP
States
{
Spawn:
CHNS D -1
Stop
}
}