Classes:ZTwinedTorch

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Twined torch
Actor type Interactive object Game MiniHexenLogoIcon.png (Hexen)
DoomEd Number 116 Class Name ZTwinedTorch


Classes: SwitchableDecorationZTwinedTorch
 →ZTwinedTorchUnlit
This actor needs a description.

DECORATE definition

ACTOR ZTwinedTorch : SwitchableDecoration
{
  Radius 10
  Height 64
  +SOLID
  States
  {
  Active:
    TWTR A 0 Bright A_PlaySound("Ignite")
  Spawn:
    TWTR ABCDEFGH 4 Bright
    Loop
  Inactive:
    TWTR I -1
    Stop
  }
}