Classes:ZTwinedTorch

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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Twined torch
Actor type Interactive object Game MiniHexenLogoIcon.png
DoomEd Number 116 Class Name ZTwinedTorch


Classes: SwitchableDecorationZTwinedTorch
 →ZTwinedTorchUnlit
This actor needs a description.

DECORATE definition

ACTOR ZTwinedTorch : SwitchableDecoration
{
  Radius 10
  Height 64
  +SOLID
  States
  {
  Active:
    TWTR A 0 Bright A_PlaySound("Ignite")
  Spawn:
    TWTR ABCDEFGH 4 Bright
    Loop
  Inactive:
    TWTR I -1
    Stop
  }
}