Classes:Mana2

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Green mana
Actor type Ammo Game MiniHexenLogoIcon.png (Hexen)
DoomEd Number 124 Class Name Mana2
Spawn ID 12 Identifier T_MANA2


Classes: InventoryAmmoMana2


Green Mana.


DECORATE definition

ACTOR Mana2 : Ammo
{
  Inventory.Amount 15
  Inventory.MaxAmount 200
  Ammo.BackpackAmount 15
  Ammo.BackpackMaxAmount 200
  Radius 8
  Height 8
  +FLOATBOB
  Inventory.Icon "MAN2G0"
  Inventory.PickupMessage "$TXT_MANA_2" // "GREEN MANA"
  States
  {
  Spawn:
    MAN2 ABCDEFGHIJKLMNOP 4 Bright
    Loop
  }
}