Classes:ArtiSpeedBoots

From ZDoom Wiki
Jump to navigation Jump to search
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Boots of speed
Actor type Artifact Game MiniHexenLogoIcon.png (Hexen)
DoomEd Number 8002 Class Name ArtiSpeedBoots
Spawn ID 13 Identifier T_ITEMBOOTS


Classes: InventoryPowerupGiverArtiSpeedBoots

The boots of speed increase the player's speed by 50% and leave a trail of afterimages. It is possible to outrun your own projectile attacks when using this artifact.

DECORATE definition

ACTOR ArtiSpeedBoots : PowerupGiver
{
  +FLOATBOB
  +COUNTITEM
  +INVENTORY.PICKUPFLASH
  Inventory.Icon ARTISPED
  Inventory.PickupMessage "$TXT_ARTISPEED" // "BOOTS OF SPEED"
  Tag "$TAG_ARTISPEED"
  Powerup.Type Speed
  States
  {
  Spawn:
    SPED ABCDEFGH 3 Bright
    Loop
  }
}