Classes:PuzzFWeapon

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  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Glaive seal
Actor type Puzzle item Game MiniHexenLogoIcon.png
DoomEd Number 9015 Class Name PuzzFWeapon
Conversation ID N/A Puzzle Item ID 10


Classes: InventoryPuzzleItemPuzzFWeapon
A replica of Quietus you get from killing Zedek in his tomb. Along with two other replicas it's required for you to be able to open the way to Dark Crucible.

DECORATE definition

ACTOR PuzzFWeapon : PuzzleItem
{
  PuzzleItem.Number 10
  Inventory.Icon ARTIFWEP
  Inventory.PickupMessage "$TXT_ARTIPUZZFWEAPON" // "GLAIVE SEAL"
  Tag "$TAG_ARTIPUZZFWEAPON"
  States
  {
  Spawn:
    AFWP A -1
    Stop
  }
}