Thing_SetTranslation
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180:Thing_SetTranslation (tid, translation)
- tid: Thing ID of the actor to apply the translation to. If this is 0, the activator is used.
- translation: Translation number (set up with CreateTranslation)
Assigns a translation to a specified thing. Use -1 for translation to change the translation to that currently being used by the activator of the script. So, if you have a scripted marine with a tid of 17, then to make him have the same color as the player you would do:
script 1 enter { Thing_SetTranslation(17, -1); }
Additionally, specifying TRANSLATION_ICE as the translation to use, allows the application of the ice translation.