Classes:StaffPowered

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  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Tomed staff
Actor type Weapon Game MiniHereticLogoIcon.png (Heretic)
DoomEd Number None Class Name StaffPowered


Classes: InventoryWeaponHereticWeaponStaffStaffPowered
Corvus's staff under the influence of the tome of power. Still useless against ghosts.

DECORATE definition

ACTOR StaffPowered : Staff
{
  Weapon.SisterWeapon "Staff"
  Weapon.ReadySound "weapons/staffcrackle"
  +WEAPON.POWERED_UP
  +WEAPON.READYSNDHALF
  +WEAPON.STAFF2_KICKBACK
  Obituary "$OB_MPPSTAFF"
  Tag "$TAG_STAFFP"
  States
  {
  Ready:
    STFF DEF 4 A_WeaponReady
    Loop
  Deselect:
    STFF D 1 A_Lower
    Loop
  Select:
    STFF D 1 A_Raise
    Loop
  Fire:
    STFF G 6
    STFF H 8 A_StaffAttack(random[StaffAttack](18, 81), "StaffPuff2")
    STFF G 8 A_ReFire
    Goto Ready
  }
}