Classes:ArtiTomeOfPower
Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
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Tyketto's Tome of Power | |||
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Actor type | Artifact | Game | (Heretic) |
DoomEd Number | 86 | Class Name | ArtiTomeOfPower |
Spawn ID | 134 | Identifier | T_ITEMTOME |
Classes: Inventory→PowerupGiver→ArtiTomeOfPower
The tome of power is a magic artifact that enters the player's inventory when picked up and, when activated, gives the player's weapons much enhanced effectiveness for a period of time and also unmorphs the player if they are currently morphed. For the predefined Heretic weapons, this usually means that a full/semi-auto firing mode becomes available and/or more powerful single shots are fired; for example, the phoenix rod becomes a flamethrower-like weapon if the player has an active tome of power when firing it.
Using in DECORATE
When this (or inherited) actor is used it gives the player the WeaponLevel2 power. Additionally, it cancels player morph and, if unmorph took place, plays the sound “*evillaugh
” (if defined).
DECORATE definition
ACTOR ArtiTomeOfPower : PowerupGiver native { +COUNTITEM +FLOATBOB +INVENTORY.PICKUPFLASH Inventory.Icon "ARTIPWBK" Powerup.Type Weaponlevel2 Inventory.PickupMessage "$TXT_ARTITOMEOFPOWER" Tag "$TAG_ARTITOMEOFPOWER" States { Spawn: PWBK A 350 Loop } }