Classes:SpectralLightningBall1
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
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SpectralLightningBall1 | |||
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Actor type | Explosive | Game | ![]() |
DoomEd Number | None | Class Name | SpectralLightningBall1 |
Conversation ID | 80 | Puzzle Item ID | N/A |
Classes: SpectralLightningBase→SpectralLightningBall1
→SpectralLightningBall2
The Player's version of Sigil 3 shots, which have three and a half times the base damage as the versions the 3rd Spectre and The Entity use, probably for balance reasons.
DECORATE definition
ACTOR SpectralLightningBall1 : SpectralLightningBase { Speed 30 Radius 8 Height 16 Damage 70 Projectile +SPECTRAL States { Spawn: ZOT3 ABCDE 4 Bright Loop } }