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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Actor type Explosive Game MiniStrifeLogoIcon.png
DoomEd Number None Class Name SpectralLightningBall2
Conversation ID 81 Puzzle Item ID N/A

Classes: SpectralLightningBaseSpectralLightningBall1SpectralLightningBall2

The 3rd Spectre and The Entity's version of Sigil 3 shots, which have less than one third the base damage as the original, probably for balance reasons.

DECORATE definition

ACTOR SpectralLightningBall2 : SpectralLightningBall1
  Damage 20