Classes:AlienSpectre3
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
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The Oracle's spectre | |||
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Actor type | Monster | Game | (Strife) |
DoomEd Number | 76 | Class Name | AlienSpectre3 |
Conversation ID | 71 | Puzzle Item ID | N/A |
Classes: SpectralMonster→AlienSpectre1→AlienSpectre3
The spectre possessing the Oracle. It fires Sigil3 blasts. It is immune to SpectralLightningV1 and SpectralLightningV2, so you need at least a second-phase Sigil to hurt him. It teleports to fight you when the oracle dies or you say the wrong thing to him. If you killed Macil first you will have been to the Loremaster and have the Sigil 4 instead of 2.
DECORATE definition
ACTOR AlienSpectre3 : AlienSpectre1 { Health 1500 PainChance 50 Radius 24 +SPAWNCEILING DropItem "Sigil3" DamageFactor "SpectralLow", 0 States { Spawn: ALN1 ABCDEFGHIJK 5 Loop See: ALN1 AB 5 A_Chase ALN1 C 5 A_SentinelBob ALN1 DEF 5 A_Chase ALN1 G 5 A_SentinelBob ALN1 HIJ 5 A_Chase ALN1 K 5 A_SentinelBob Loop Melee: ALN1 J 4 A_FaceTarget ALN1 I 4 A_CustomMeleeAttack((random[SpectreMelee](0, 255)&9)*5) ALN1 C 4 Goto See+2 Missile: ALN1 F 4 A_FaceTarget ALN1 I 4 A_Spectre3Attack ALN1 E 4 Goto See+10 Pain: ALN1 J 2 A_Pain Goto See+6 } }