Classes:Coin
		
		
		
		
		
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  | 
| Money | |||
|---|---|---|---|
| Actor type | Quest item | Game | |
| DoomEd Number | 93 | Class Name | Coin | 
| Conversation ID | 168, 161, 165 | Puzzle Item ID | N/A | 
Classes: Inventory→Coin
 →Gold10
 →Gold25
 →Gold50
 →Gold300
Gold coins are used throughout Strife as currency.
DECORATE definition
ACTOR Coin : Inventory native { +DROPPED +NOTDMATCH +FLOORCLIP Inventory.MaxAmount 0x7fffffff +INVENTORY.INVBAR Tag "$TAG_COIN" // "coin" Inventory.Icon "I_COIN" Inventory.PickupMessage "$TXT_COIN" // "You picked up the coin." States { Spawn: COIN A -1 Stop } }