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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
- This actor is already defined in GZDoom, there's no reason to define it again.
- In fact, trying to define an actor with the same name will cause an error (because it already exists).
- If you want to make your own version of this actor, use inheritance.
- Definitions for existing actors are put on the wiki for reference purpose only.
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Classes: Inventory→Coin→Gold300
A token worth 300 gold. Given to the player by Macil after first being recruited by the Front.
ACTOR Gold300 : Coin
{
Inventory.Amount 300
Tag "$TAG_300GOLD" // "300 gold"
Inventory.PickupMessage "$TXT_300GOLD" // "You picked up 300 gold."
Inventory.GiveQuest 3
+INVENTORY.ALWAYSPICKUP
States
{
Spawn:
TOKN A -1
Stop
}
}