From ZDoom Wiki
Jump to navigation Jump to search
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Actor type Quest item Game MiniStrifeLogoIcon.png (Strife)
DoomEd Number None Class Name Gold300
Conversation ID 172 Puzzle Item ID N/A

Classes: InventoryCoinGold300

A token worth 300 gold. Given to the player by Macil after first being recruited by the Front.

DECORATE definition

ACTOR Gold300 : Coin
  Inventory.Amount 300
  Tag "$TAG_300GOLD" // "300 gold"
  Inventory.PickupMessage "$TXT_300GOLD" // "You picked up 300 gold."
  Inventory.GiveQuest 3
    TOKN A -1