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255:Ceiling_CrushRaiseAndStaySilA (tag, dspeed, uspeed, crush [, crushmode])

  • tag: Tag of affected sector
  • dspeed: How quickly the ceiling moves down
  • uspeed: How quickly the ceiling moves back up
  • crush: Amount of damage to apply
  • crushmode: Sets the crushing mode


Lowers the ceiling of the tagged sector(s) and applies crushing damage to anything underneath it, then raises the ceiling back up to its original height. If tag is 0, then the sector on the line's back side is used. Crushers started with this special will only make noise at the top and bottom of their strokes.


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