Brütal Doom
Brütal Doom | |
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Author | Sergeant Mark IV |
Ports | GZDoom, Zandronum |
IWAD | |
Status | Released |
Link | Brütal Doom on Mod DB |
This mod received one of the 18th Annual Cacowards on Doomworld in the "Gameplay Mod" category! |
About
Brütal Doom is a gameplay modification mod for GZDoom and Zandronum, which emphasizes and exaggerate the fast pace and violence of a Doom game. Enemies are more aggressive and dangerous, and better able to navigate the level (beware, they may escape from situations where they are meant to stay stuck, such as the cyberdemon in E4M2). To compensate, weapons are more efficient, each one remaining useful even after more weapons are acquired; the most important change being the starting pistol leaving place for a sniping rifle. With a berserk pack, the fists allow to carry and throw explosive barrels, grab wounded enemies to use as meat shields, and perform "fatalities". The chainsaw can be used to cut up corpses to grab certain demonic weapons such as mancubus flamethrowers or revenant rocket launchers.
Brütal Doom v13 was the first recipient of the Cacowards' "Best Gameplay Mod" award.