Classes:VavoomLight

From ZDoom Wiki
Jump to: navigation, search
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Vavoom light
Actor type Internal Game MiniOpenGLLogoIcon.png
DoomEd Number 9825 Class Name VavoomLight


Classes: DynamicLightVavoomLight
 →VavoomLightColor
 →VavoomLightWhite
Base class for Vavoom-type lights. A Vavoom light's Z position is absolute, instead of being relative to the floor like all other map objects. All dynamic lights can be toggled on and off with Thing_Activate and Thing_Deactivate.

DECORATE definition

ACTOR VavoomLight : DynamicLight native {}