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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do NOT need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it will cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
Colored Vavoom light
Actor type Dynamic light Game MiniOpenGLLogoIcon.png (OpenGL)
DoomEd Number 1503 Class Name VavoomLightColor

Classes: DynamicLightVavoomLightVavoomLightColor
A colored light takes four arguments:

1: Intensity value of the light
2: Red value of the light
3: Green value of the light
4: Blue value of the light

A colored light's Z position is absolute, instead of being relative to the floor like all other map objects. All dynamic lights can be toggled on and off with Thing_Activate and Thing_Deactivate.

DECORATE definition

ACTOR VavoomLightColor : VavoomLight native {}